Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
All brackets
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-05-07
dd236065-23e4-40ce-9537-0497dfbf8803
rlcs-paris-major-2-2026
0.81
100%
51
2026-04-19
16f9868c-8c2f-44e5-a3df-768b0121cec0
rlcs-open-6-na-2026
0.89
91%
40
2026-04-19
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-6-na-2026
0.91
91%
41
2026-04-19
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-6-na-2026
0.46
91%
21
2026-04-18
9e016e45-8c03-4686-b991-ecc3452d38a5
rlcs-open-6-na-2026
0.40
91%
18
2026-04-17
19bcc731-136c-423e-a31b-030b6b9d10d6
rlcs-open-6-na-2026
0.58
91%
26
2026-04-05
57464286-ad6e-4685-bdb0-8217d1c9e677
rlcs-open-5-na-2026
0.46
78%
18
2026-04-04
35b1f63d-c3b0-48c5-990b-724a74c22ce7
rlcs-open-5-na-2026
0.39
78%
15
2026-04-03
be883d0f-c9b3-4d86-a245-d15b77c5b6e8
rlcs-open-5-na-2026
0.56
78%
22
2026-03-20
eef8faf8-7af2-4d58-bf97-1dc6aeed7425
rlcs-open-4-na-2026
0.91
29%
13
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.