Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Boston Major 1 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2026-02-19
cd014633-e465-42ba-a184-224dfd58ea08
rlcs-major-1-2026
0.22
100%
17
2026-02-19
39e2cd64-3d9d-4cf5-9266-2bafe34e3bbf
rlcs-major-1-2026
1.00
100%
76
2025-11-23
60fe7b00-16c1-4755-853e-3bbf75063149
rlcs-open-1-sam-2026
0.89
79%
37
2025-11-23
3e0d8838-e01a-4cd2-87b2-1c79fc8c0679
rlcs-open-1-sam-2026
0.67
79%
28
2025-11-22
3dfb5bd9-361c-409a-a800-36d541ab5f50
rlcs-open-1-sam-2026
0.44
79%
18
2025-11-21
6fe7cd01-90e3-47c3-8e27-9d39e355b6d2
rlcs-open-1-sam-2026
0.89
79%
37
2025-11-21
5a5335be-87f3-4fc6-bd37-d414bbaa587b
rlcs-open-1-sam-2026
0.00
79%
0
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.