Who's climbing, who's falling, and who's unstoppable - track every team's journey and understand why the top Rocket League squads are where they are
RLCS Kick-Off Weekend 2026
Opponent network
Date
Opponent
Event
Opp. Network
Recency
Pts.
2025-11-21
46f77190-ddd5-457a-aefc-58447cf9ada8
rlcs-open-1-eu-2026
0.69
100%
43
2025-11-21
6a36b8f9-ce39-4e69-b8d6-97b1e645df3d
rlcs-open-1-eu-2026
0.69
100%
43
2025-09-14
1848ee49-2754-482b-bfeb-a4db49ff25b0
world-championship-2025
0.16
35%
7
2025-09-13
66510de7-c546-4695-bda2-300afc4a7d5f
world-championship-2025
0.93
35%
38
2025-09-12
e771063c-347a-4fc0-b44b-8f3f4dd00495
world-championship-2025
1.00
35%
41
2025-09-11
57464286-ad6e-4685-bdb0-8217d1c9e677
world-championship-2025
0.16
35%
7
Opponent network explanation
The "opponent network" component of the ranking system finds the 10 best wins by 3 different factors:
Opponent network: Opponent network: The value of a win depends on the opponents' network. The opponent network represent how many different teams a team has won against recently. The factor is a value between zero and one, where 1 means the team is amongst the most valuable teams to beat.
Recency: A win counts for 100% if it is within the last month. From there and 5 months back to 2 LANs previous a match will lose its value down to zero.
Event value: A win will be worth more if it is won in a valuable event, in regards to prize pool.